Finished Segment |
Sunday, 19 April 2015
Applied Animation// 'Finished' segment animated with GIMP
Wednesday, 15 April 2015
Applied Animation/// TOO many frames?
Frames 1-26 (INCLUDING FRAME 23) |
FRAME 23 'slow frame' |
This is the frame I notice makes the fluid action of her lifting her weapon - less than 'fluid'. This frame, which I've dubbed the 'slow frame' is the reason her movement sees - well - slow.
Frames 1-26 (WITHOUT FRAME 23) |
So I RE-rendered out a GIF of the frames, however this time I removed the 'slow frame' Frame 23 and she moves way more smoothly now, so I think I'm going to keep it removed. I've contemplated the removal by 'holding' the 26th frame, which I also feel works well - it gives the viewer the chance to really register her appearance and weapon. I'm going to double up the frames I'm drawing anyways, so 12fps become 24fps just to give the whole thing more of a 'flow'.
Monday, 13 April 2015
Applied Animation// STILL using GIMP
Update on work done today!!! Drawn a few frames out on GIMP, even if the software annoys me and by annoys I mean - REALLY ANNOYS - It's still a pretty steady software....
I will go back and 'clean up' the edges of the frames I've worked on today, but right now I really need a rest from starring at a computer screen for three hours.
I will go back and 'clean up' the edges of the frames I've worked on today, but right now I really need a rest from starring at a computer screen for three hours.
Sunday, 12 April 2015
Applied Animation// Getting used to GIMP
WIP 'Digi-Handrawn' so far |
Ah, Paint. How I adore your simplistic nature <3
Saturday, 11 April 2015
Applied Animation// Animating with GIMP hurts me
eyes closed |
Over the Easter holidays I haven't been able to balance animating (very well) with having... well, a holiday and visiting my family. Instead of photoshop I've been using GIMP which is already downloaded onto my ALREADY over loaded laptop; and of course, it's the same basic software, you can do the same sort of things in it, but... slower... and it's often more confusing.
opens eyes |
So when it came to beginning to draw up frames, I really really struggled at first... Onion skinning wasn't an option here. So I had to animate on loads of layers at the same time, with isn't something I'm used to doing...
Camera pulls back |
I think the few frames I've managed to produce in just under three hours are 'clean' enough. At least, I think they are... I also found out you can exsport GIFS in GIMP which was something I only thought software like photoshop could do! So here is a GIF of the animating I've done SO far...
I'm not sure if I need to drop in an inbetween frame or two to make it 'smoother' because it's a very FAST pull back as it is... |
Subscribe to:
Posts (Atom)