Wednesday, 22 February 2017

Development// Script Writing

The idea of writing a script is always an exciting and stressful process for me and I have a feeling it'll always be like that. Approaching the idea of putting pen to paper, of defining what I want this story to be with an actual script rather than plain simple bullet points or a mind map, I'm excited! Finally I can write the story, I can write what's going to happen and what characters will say/do. However, doing that I become stressed - what if I can't write a scene or moment in the way I want it to be like, what if I can't 'naturally' slip in a certain part or what if I forget something entirely? I set myself up the least stressful environment I could to write in - I lit a candle, I made a tea, I pre-working read all the books I own that I adore for inspiration. Then I began.


Stressful but Exciting.


Looking for inspiration? 

Since second year (as I've mentioned previously on my blogger) I've been getting more in touch with Social Media as a platform to see other artists work, get in contact with other artists and promote myself. Artists like Natasha Allegri, Phillippa Rice, Sarah Graley, Rebecca Sugar, Leslie Hung, Andrew Maclean, Erika Moen, Laura Lewis, Gemma Flack, Fran Meneses, Gemma Correll, David O'reily... and so many more, make quite the impact on social media either through their posts across platforms or having their followers drawn to them by their latest publications. Seeing updates and general gossip sure does add a new level of reliability to checking up on your favourite illustrator or creative. I discovered through my favourite artists social media pages the latest stuff they've been working on, which is brilliant (that and volunteering at Thought Bubble and talking to other cartoonists about *insert artist name here*). For instance, Phillippa Rice has been working on the YouTube series 'Soft Spot' which is basically stop motion animation and little cute animations, funded by her patreon account directly by fans who love her content. I also found out more about her work by meeting her at Thought Bubble and talking to other volunteers about her.

Note: I've realised my inspirations for this project are far too many to fit nicely into this blog post. So I'm going to write a separate blog post about every bit of my inspiration, that you can find here.

Yes but, who do you write scripts? Properly? 

When I first started BA(hons)Animation, nearly three years ago, I was given a reading list of animation books to look into. One of these books 'Basics Animation: Scriptwriting' by Paul Wells has had a firm place on my studios book shelf ever since. I've been using this book to help me develop scripts since I bought it. Chapter 4 which focused on script development and storyboarding I found most helpful for developing this script. The chapter contains two case studies that breakdown two animated works - 'Charlie and Lola' and the series script writing as well as 'William and the Camel' and the storyboarding behind it. This chapter doesn't break down script writing formula for animation but rather displays the formula for an animated episode, which is nice to see as an example of 'this sort of thing for animation scripts'. This was much the same for the storyboard part of the chapter, however I found both very useful in referring back to when I was writing the script. 

I also read ' Your screen play sucks! 100 Ways to make it great '' by William M. Akers. The books chapters go from storytelling, to physical writing and what to do after finishing a script (which is all very helpful!). The book doesn't give pointers on what to do to write a 'good script' but rather what things to avoid and never do. Part 4 of 'Idea' focuses on the mistake of writing a script that's interesting to only you and is other wise boring to everyone else. After reading this I focused on that I didn't want to fall into the trap of writing this script purely for my own satisfaction. That I wanted to write a script that artists could identify with as well as members of a minority, that was presented in a way for anyone to identify with or find enjoyment watching. 

Part 11, within the over all chapter of 'Character' focuses on the mistake of writing a main character that isn't interesting and the audience can't relate to. '' If your lead character isn't mesmerizingly compelling to the reader, it's all over but the crying. She can be the biggest jerk in the universe, but if she's interesting, we're hooked '' - Page 30. When writing characters that weren't helping the main character active their goal and distancing them from their goals, there for were antagonists, I kept this in mind. As long as these characters were interesting, they'd be enjoyable. I didn't want to write 'bad guy' characters that were just bad guys, I wanted to write realistic characters that moved in their own way and spoke uniquely. The remaining of the book I found incredibally useful as it clearly documents examples of bad script writing from the phrasing to the layout, much like the other book I've been referring to. I particularly found the moments where the author drew to better explain and visualise his point (check out pages 88 and 89 if you're interested).

I've also been meaning to purchase and read 'Starting Points: 1979-1996' By Hayao Miyazaki after reading a sort clipping from the book published on Cartoon Brew's website (Which you can find here!). The the short big published on Cartoon Hangover, Miyazaki talks about the first moments he has coming up with an idea for a film. '' The stories and original works—even initial project planning—are only triggers. Inspired by that trigger, what rushes forth from inside you is the world you have already drawn inside yourself, the many landscapes you have stored up, the thoughts and feelings that seek expression. '' I also watched 'BLOOP ANIMATION's Animation tutorials on YouTube, mainly the one about script writing  (Watch it here!).

I also had James Grimshaw (an english degree graduate and all together talented guy) looking over my shoulder and helping me out with writing formula. Thank you James.

Writing the script

I used the already installed and free software 'Pages' to write the script because I was too cheap to purchase Microsoft Word. I had read online that Word offered and script layout to help with script writing work. I found online from artists I follow on social media that they use 'Final Draft' for scripts, which is basically a Word like writing software for script writing. By this point I'd already started using Pages. I would rather purchase the software when I could afford, then it then installing it 'other ways' which I can't see being able to afford any time soon because it's over £200. 

So, maybe some day.

Firstly I drafted up 'pin pointed' moments I wanted in the script, taken from my notebook for this project. I kept looking back and forth, roughly placing out the pin points before begining to fill in between them to draft out a rough script. I reviewed the draft and sent it to a few artist/writer/relative friends I knew of and with their feedback, began working on a second draft. Not much changed between drafts, besides dialogue from characters. After about three rough drafts I then had the first script to work with, with I showed my tutor. She approved it and I began working on colour scripts and rough storyboards from the script. As I was working on these, I also went back and forth between changing tiny details about the script or shortening/lengthening certain parts. 


From the begining of this project I wanted to create something that featured LGBTQ+ and Feminist themes, but that didn't necessarily entirely on those themes. As a member of LGBTQ+ my entire life doesn't focus on that aspect of my identity however that doesn't mean I'm not vocal about that part of myself and what to see that part represented - I want to create something that embodies this, the of inclusion of LGBTQ+ without pedestaling or pedestaling to the point of alienation of that identity. I also want to write and create female characters that matter and have an impact to the script besides love interests or objects of achievement. 

Here are some screen shots of the 'finished script' unless I decide part way through the project I don't like a certain part or want to change something (which is unlikely, but could happen)

Script Pages





Introduction// Inspirations

Hello

The amount of inspiration I've collected for this project is arguably the most I've had for a single project. The artists I'm going to list below have helped me with this project, not only as inspiration but most importantly as motivation as an artist myself. Many of these artists feature female characters, LGBTQ+ characters as well as diversity between the characters within their works.


The Big List Of Artists 2016


Phillipa Rice 

  • Beautiful colours 
  • Lovely angles/shots in animation
  • Tender feeling to work

'Soppy' is an red and black illustrated scrap book of her relationship with her boyfriend, from the first moment they met; but instead of focusing on 'traditional moments' Phillipa illustrates what's important and memorable to her out of her relationship, like playing video games together or insulting each other out of kindness by comparing them to something silly. The comic is lovely and from my first read I've gone back to it over and over (at least monthly) to re-read just to get my adorable kick. Phillipa also studied as a stop-motion animation student and currently (fuelled by her Patron account) producing a Youtube series titled 'Soft spot' which features stop-motion hand made cuties, such as her crocheted animal children. Soft spot features soft synth music, hand drawn animation, stop-motion and all together soft gentle ness with a very phillipa attitude.

 Her taste in colours and visual layout is what I personally love most about her work and is the most important influence her work has had on myself, including this project.
You can find her Twitter here:  Phillipa Rice

Lindsay/Alex Small-Bruta

  • Character personalities
  • Character animation, motion
  • voice acting
Lindsay is the co-creator of the YouTube series 'Baman Piderman' and has worked as an animator on shows within Cartoon Network such as Adventure Time. Baman piderman started as a spoof sort of short episode animation thing, about the badly drawn friendship of batman and spiderman. The series features a range of interesting character as well as some of the best motion animation I've seen on YouTube. Lindsay works with her partner Alex and the pair have been working on the show as well as commissions as a joint two-part animation studio. 

Baman Pidermans characters are well written, well developed (and very weird, yes) and that act unique in their actions, approaches to situations and towards one another. Their online animated series truly brings joy into my life, as the characters and jokes are in no way offensive or crude and the themes, despite being very weird are never violent. The storyline, as far as drama goes seems very loose, however seems to be building up to something - despite the over all friendly and bezaar writing style towards storyline. This series truly is a precious segment of the internet and art for me and the series has influenced my writing style to be 'lighter' then was previously.

 Lindsay and Alex and their approach as storytellers has influenced how I myself write characters and draw. They've both really helped heal me and given me a positive attitude towards animation again. You can find them on twitter here:  Lindsay  and  Alex

Andrew Maclean

  • Female characters that matter to the story
  • Drawing style/ colours
Andrew Maclean is an American illustrator and cartoonist, who's most popular works feature strong warrior women. 'Apocalyptigirl' is a comic about a strong female character called Aria and she's 'a woman with a mission!'. Aria's character, despite being alone with her cat for the majority of the pages, is well developed within the story. From peaceful situations to intense moments of violence, her character remains powerful, independent and goal driven. I own a copy of Apocalyptigirl and it remains a firm place above my work desk. Andrew Macleans attention to figure structure defines his characters when verbal narrative isn't present - In Aria's case, her posture is always confident and determined, because she's focused on her goal. But her personality is shown so clearly in her expression. The over all narrative of the story is also spoken through her perspective to the reader, which is awesome because it quickly puts her character on a relatable interesting level for the reader to identify with.

Andrew Maclean's storytelling is much more from character perspectives and goals than occurring events that get in the character way. His character have goals and they need to over come them, they work hard and do it independently. His characters and storytelling is wonderful and I love it. I also met him once and got so anxious I nervously asked for him to give me a post-it note with his name on it that he then did and then left quickly. Andrew I'm sorry.
You can find him on twitter here: Andrew Maclean

Rebecca Sugar

  • Independent characters
  • relatable character behaviour (reactions to events)
  • Wonderful visual storytelling 
I've spoken countless of times about Rebecca Sugar and her works, especially within Cartoon Network. Rebecca Sugar is the first female creative to have her own show on Cartoon Network, 'Steven Universe' which features strong characters that challenge traditional gender roles, LGBTQ+ themes, feminist themes within a show aimed at a younger audience.  I've been a fan of hers for quite some time now, but discovered through her social media about a past project she worked on called 'Margo in bed' which she spoke about on an online published video.  I also discovered another one of her comics 'Don't cry for me, I'm already dead' which focuses on the relationship between two brothers who love Simpsons quotes. Rebecca also spoke about how important it is to study comics to then go on to study animation, as she personally believes it helped her more than anything with perspective within visual media.

Within Steven Universe, the constant diversity between characters and representation of different themes and identities within something aimed at a younger audience was a main reason I wanted to create something for a younger audience myself.
You can find Rebecca on Tumblr here: Rebecca Sugar

Natasha Allegri

  • Visual comedy 
  • Colours and Character design
  • Strong female characters

Natasha Allegri has worked within Studio Frederator/Cartoon Network on such shows as Adventure time and she's creator of Bee and Puppycat. The series was the biggest Kickstarter campaign recorded on the site (as of 2017) and resulted in fully animated episodes being funded of the series and several comic books. Natasha Allegri draws her inspiration from feminist Japanese animations, which focus on leading female characters fighting evil such as Sailor Moon. As a result her works feature strong kick-butt female characters. 'Bee' from the series is a semi-functioning adult who comes into contact with a magical creature and faces a number of monsters as a result. Bee and Puppycat focuses on battles between Bee and monsters as well as characters relationships, deeper messages about what it means to 'grow up' and about identity.  Natasha's comical, light and soft approach to story telling is something I'm a huge fan of and has defiantly inspired this projects visuals as well as character interactions. 


Slightly Smaller List Of Films

Several films have also helped me better focus my idea of this project and what sort of film I'd want to make/ what I'd like it to come out like.  

  • La La Land, Filming and Character Building. Communicating characteristics to the audiance with characters body language.
  • The Wind Rises, Authorship. Miyazaki's personal approach and thoughts about art/being an artist communicated through the main character. Political within story and from authorship influence on the animation.
  • The Girl With All The Gifts, apocalyptic setting and tender relationship building. Although a zombie movie the film presents an interesting relationship between 'the different' and 'the normal'. Despite fears, a tender motherly relationship forms.
  • i, Daniel Blake,  Political character driven story. Realistic relatable characters push story, rather than events happening to them. Characters are already introduced struggling move 'forward' from their.
  •  Zootopia, Prejudices against 'others'.  Relationship between the masses and the minorities. Political themes and equality promoting, for a younger audience. 

Thursday, 16 February 2017

Introduction// Personal Deadlines / Deadlines

I've made for myself a personal deadline chart, to maintain workloads and keep a steady work pace until the final deadline for this project on the 11th of May.



Wednesday, 15 February 2017

Introduction// Ideas And The Project

This week I've been working my approach to this project and focusing on developing a story idea. I rarely keep a written notebook, that's more than the odd phrase or sentence in a sketchbook but for this project I've began keeping a writing book dedicated to the written word.


The begining of something

What kind of film do I want to make? I want to create something that I'm proud of, that reflects on the past three years of study and a film that includes LGBTQ+ and Feminist themes. But how do I do that, how do I start developing something like that? I decided to look back at work that's inspired me to create by creating a personal Tumblr blog for inspiration as well as a Pintrest account to keep a virtual 'scrap book' of things I find inspirational as a cartoonist. To include feminist/LGBTQ+ themes in a way that's as representative as I'd like I need to write and include female and LGBTQ+ characters that make a difference to the story, of the animation I'm working on. 

I've decided to work with a blend of Photoshop and After Effects for this project, focusing on digitally hand-drawn animation and that my target audience is (16 and under). I've decided to approch Leeds College of Music and ex-music students on recording a soundtrack for the animation, as well as casting voice actors early on in pre-production. 

I took a moment to look at myself as an artist and how much I felt like I've changed in the past three years, before begining to idea generate. At the time of writing in the notebook I was struggling with my own approach to artwork as well as my own confidence as a creative, so made a list of things I had already accomplished in the past three years. I also included a list of inspirations to me as a creative, which focused me on what sort of film I wanted to create - something like this (see 'inspirations' page). 

Ideas all around and all over the place

I finally began writing down ideas for a film, based on a mind-map I'd drawn up to focus on themes/ideas I already wanted to include in this animation. Despite turning the idea down (to myself) I personally like the single sentence ideas of 'dogs are in love but locked in different cars' and 'street harassment but from the perspective of shoes'. After a nights sleep, I woke up already in love with one idea I had - about a fox who wanted to play guitar. All I had to go to work on was just that, 'a fox wants to play guitar' and I already knew the idea focused on prejudice against 'others' in the arts. After defining possible storylines,  I settled on a very loose set of moments that I wanted to happen in the film. Roughly the main character is shown to have difficulties being appreciated as an artist because others assume wrongly about his character, purely because of their existing assumptions of foxes. The main character has a brief moment of dread before being introduced to a place where he's appreciated as an artist. This was a little before begining the script for the film, because I wanted to focus on characters first. 

Benjamin

Benjamin is a fox, he's 23 years old (fox years), is slightly skinny, enjoys knitwear and enjoys peppermint tea. Defining his character was difficult to begin with, because I'm rather bad at wording characters however - '' He's quiet but honest, he speaks clearly but there's a hint of nervousness in his tone as if he's concerned he may accidentally offend someone or verbally step on someones toes. He's confident about his music but doesn't often have the opportunity to preform. '' 

Music

After speaking to a few students from Leeds College of Music, I settled on a talented artist and all together lovely personal that I see most days - James Grimshaw. I approached him with a brief for him - to respond to the animatic of the film, with an original soundtrack. He said yes. I had an idea in mind for music, which was slightly like the opening theme song to the 80's stop motion musical theme of 'Bag Puss' but also a tiny bit like the music from the 2013 film 'Her'. 

Voices 

A friend of mine, Lewis is a stand up comedian - at the time I was drafting up Benjamins character I saw one of his stand up performances online and loved the way he presented this persona he'd written for that show. I approached him, asking if he was interested in voicing one of my character and he was more than happy to be part of the project! I've also approached several others who are excited about being in board with the project, who I think would fit perfectly with background dialoge or small speaking rolls - including the lovely Pete. For one character I wanted to have a female artist voicing her that was currently part of the music scene - I approached girls that gig over their facebook page and a member got back to me about voicing the character ' Clover '. 

Concept Art START

I'm begining to start concept art now and development of the script, which is my favorite part of any project!

Notebook Pages


Monday, 13 February 2017

Introduction// The Pitch

I created a short presentation about the project I'm currently developing which I presented to my tutor as well as a number of people outside of the university for feed back. Below are the slides that were shown as part of the presentation as well as notes I prepared for myself.


Slide 1:

- Say Hello

Slide 2:

-Explain reasons behind project.
-Representation of queer and feminist themes.
-Talking about identity in a way that's suitable and understandable for a younger audiences.
-Aims on creating a well made digitally hand-drawn animation.

Slide 3:

-2D hand-drawn, digitally.
-Mixture of Photoshop and After Effects.
- Moving away from 'Computer animation'.

Slide 4:

-All ages.
-Aimed at positive 'successful' understanding from a younger audience, (16 and under).

Slide 5:

-GLAAD reports, children's media.
-Femenist and Queer theory.
-Negative stereotyping in past children's animations such as Loony Toons and Tom and Jerry.Slide 6:

Slide 6:

-DEADLINES

Response

The response I had from the presentation was positive, focused on representing prejudices against LGBTQ+ identifies and minorities as '' wonderful '' for children to be able to understand and learn from. The only concern I had, was the worry that I wouldn't be successful in completing an animation by myself at the level I wanted.

Introduction// What kind of film? (RATIONALE)

Right now, I've been thinking over I want to work on for my Extended Practise project. I'm super excited about working on this project, as it's completely personal and I find right now I work best at briefs I've selected myself. As part of my kick starting this project I submitted a form to my tutors breaking down what sort of project I'll be developing over the next few months. Here's a break down of the form I submitted...


Blog Address, where will I be documenting the progress of this project?

'' I'm planning on documenting the development on my Blogger. I'm also planning on creating a Tumblr page for the project in order to document the artistic side of the project such as concept art, rough storyboards, WIPs, studies and the final animation; in order to promote the project to an online audience before release. '' 


Subjects and Themes, what am I interested in exploring within this project?

'' I'm interested in exploring themes and subjects about identity, mainly focusing on feminism and LGBTQ+. These themes and subjects are important to me and I feel a deep need to represent them by using my work, as I'm a woman who identities within LGBTQ+. I want to represent both in a positive way, that focuses on progression rather than documents negativities - although I understand the negatives also need to be spoken about and be made fully aware of. '' 

Rationale, what do I want to do in this project?

'' I want to create a short animated film that's running time is longer than 2 minutes, which deals with themes about identity that is approachable and and appropriate for a younger audiences. Within my last three years of study, I haven't had the opportunity to work on an animated film on my own that exceeded that time limit because of time constraints or personal issues. So I'm very keen on dedicating my time fully to this project. ''

How will this develop my specific practise? 

'' This project will help develop my skills within story telling and also my skills in animation. I'm planning on using a blend of Photoshop and After Effects to create this film, although I don't know fully what the film story will focus on I know the processes involved in creating an animation will help push my practise as a hand-drawn animator and story teller. '' 


Resources and Workshops

'' Because of personal reasons, I primarily work from a studio space at my home as well as public spaces on my laptop. Right now, I see no need on me having any workshop sessions within my university to help me develop this project. ''


Will I be working on a group project or brief? 

'' No, I'll be working myself on a personal project. ''

Will there be any stakeholders in my project?

'' No. ''

What, when and where do I need to research?

'' When I volunteered for Thought Bubble 2017 I got the opportunity to socialise with illustrators and creatives who were attending and also volunteering at the convention, which heavily inspired me. Up until quite recently I've been struggling to work, because of personal reasons and at my worst point I've struggled to pick up a pencil to draw. However chats with artists really gave me hope in drawing again and pushing myself creatively with getting me in touch with comics I should try out, artists I should look at and techniques I should try out.

Since Thought Bubble I've taken to social media to discover new artists that are currently producing work, such as Instagram and Twitter however I've also been keeping my eye out for works that deal with the themes and subjects I've mentioned above as part of research. I've also been looking into the animation company 'THE LINE' and their inclusion of different identities despite working outside personally set projects. ''

A list of things that are relevant to my Rationale...

Artists:
O'Malley Bryan. Artist.
Phillippa Rice. Artist. 
Raymond Briggs. Artist.
Rebecca Sugar. Artist.
Lindsay Small-Butera. Artist.
Gemma Flack. Artist
Fran Menese. Artist.
Sarah W. Searle. Artist.
Laura Lewis. Artist.
Natasha Allegri. Artist.

Studios:
THE LINE. Animation Studio.
Sun Creature Studios. Animation Studio.
 
Books:
Luke Howard. Talk dirty to me. (2016) AdHouse Books.
Andrew Maclean (2015). ApocalyptiGirl: An Aria for the End Times. US: Dark Horse Originals.
Meg-John Barker (Author). Julia Scheele (Illustrator) (2016). Queer: A Graphic History.. US: Icon Books Ltd.
Luke Pearson (2016). Hilda and the Stone Forest (Hildafolk). UK: Flying Eye Books.
Innosanto Nagara (2013). A is for Activist. US: Seven Stories Press; Brdbk edition.
Trudy Ludwig (Author). Beth Adams (Author) (2012). Confessions of a Former Bully. US: Dragonfly Books.

Sunday, 12 February 2017

Introduction// Make a film?

Module Title: Extended Practice

It's my final year of studying on BA(hons) Animation at Leeds College of Art, so I've been given a brief to develop my own self set project - which I've chosen is to be a short animated film. My breif is ''You will develop a sustained and substantial body of work over the module which will be negotiated with your tutors. The process has been broken down into stages to help you manage your time and workload effectively. This module may present you with opportunities for collaboration and group projects. ''  

I've also been given a set of aims for this project as part of the briefing... 
  1. To provide practical outcomes or artefacts to a standard that demonstrates a sound basis for progression to professional practice or post-graduate study. 
  2. To engender independence and professionalism through an individually negotiated programme of study towards an identified area of specialism. 
  3. To enable students to demonstrate a synthesis of prior learning, practical and conceptual understanding in the resolution of a self-determined proposition.
I've also set 3 personal aims for myself as part of this project...
  1. Create an animation that's running time is longer than 2 minutes.
  2. Create an animation using a blend of digital hand-drawn Photoshop and After Effects.
  3. Create an animation which responds to current political and social issues, involving equality in a way that's approachable for a younger audience. 

The deadline for submission for this project is the 11th of May

( I've decided that the deadline for creating the animation is the 6th of May)